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2 天
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With Assassin's Creed Shadows Ubisoft "didn't want to hold the player's hand too much with ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Video Games Chronicle
2 天
Assassin’s Creed Shadows exploration gameplay released: ‘We don’t want to hold ...
Ubisoft says it designed Shadows so that the more players explore, the more of the game world they will reveal. The series’ infamous towers (or ‘viewpoints’) are also changing, now revealing nearby ...
Play Station Universe
2 天
Ubisoft “Didn’t Want To Hold The Player’s Hand Too Much,” Regarding Exploration In ...
Assassin's Creed Shadows Charles Benoit says that the team "didn't want to hold the player's hand too much" in regards to ...
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