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    List of commercial failures in video games - Wikipedia

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments. In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console … 展开

    32X
    Unveiled by Sega at June 1994's Consumer Electronics Show, the 32X was later described as the "poor man's entry into 'next generation' … 展开

    The following is an incomplete list of software that have been deemed commercial failures by industry sources.
    Anthem
    Anthem is an action role … 展开

    Video game software failures 图像

    I, Robot
    Released by Atari in 1983, I, Robot was the first video game to use 3-D polygon graphics, and the first that allowed the player to change camera angles. It also had gameplay that rewarded planning and stealth as … 展开

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