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Accounts manager | Open source extension - Roblox
2022年5月5日 · Hello everyone! I am happy to announce my last creation on which I have been lately working on: Accounts manager. This extension allows you to keep multiple accounts connected at the same time on just one browser. Before i continue: ⚠ BE AWARE OF SCAMS ℹ As of January 9th 2023 Accounts manager is available on the Firefox’s add-ons store. The …
Game passes that can be purchased multiple times? - Roblox
2020年5月6日 · So, my question is how do I make a game pass that can be used multiple times without deleting it from the inventory? Than… Hello, I recently played a game where you would buy something and then, we can purchase it again.
Multiple Results & Return - Scripting Support - Developer Forum
2019年2月4日 · According to Programming in Lua : 5.1 : 5.1 - Multiple Results: Lua always adjusts the number of results from a function to the circumstances of the call. When we call a function as a statement, Lua discards all of its results. When we use a call as an expression, Lua keeps only the first result.
Q: Is Multi-instances (multi-robloxs) is allowed? - DevForum | Roblox
2024年7月15日 · I don’t know about this and I couldn’t find a any forum about this but I’m curious. Is using Multi-instances(multi-robloxs) is ban-able?
Multiple Motor6D error - Building Support - Developer Forum
2021年6月23日 · One you did that, select the model, go to the properties tab, and then find the PrimaryPart propetrty, once you found it, click it and select the HumanoidRootPart, then incercrase the RootPriority property of the RootPart (i recommend 10)
There's a way to combine MeshParts and it's simpler than we
2022年10月9日 · We’ve always been asking for a way to union not only BaseParts, but MeshParts too. But did you know it’s always been possible? Today, I’m going to show you a way to turn multiple meshes into one, that not a lot of people know of. Firstly, let’s say you have a bunch of MeshParts that you want to combine into one for whatever reason: All you need to do is to …
Is it better to have multiple DataStores? - Roblox
2022年3月26日 · I’m a bit surprised that no one asked this question, so I might as well ask it for some good ol’ fashioned debate. Preface, skip if you don’t care: I am working on a game which is in a pre-alpha state, and of course it uses DataStores to save player data (specifically loleris’ ProfileService but that isn’t important to this). Naturally since I’m in the pre-alpha state, I want …
Multiple Scripts, or Multiple Module Scripts with two Scripts
2020年2月27日 · Hello. On the DevForum I have read quite a few of articles regarding architecture, one architecture that has popped up a lot is a architecture where you have one localscript, one server script, and then a bunch of modules to do work. My question is, would it be better to use this architecture, or just multiple local scripts / server scripts?
Best way to import multiple meshes. (Bulk Import) - Roblox
2020年10月30日 · Introduction Hey there, I’m ZvClaw In this tutorial, I’m going to show how you can use the Bulk Import feature to import multiple meshes from Blender easily. <details><summary>Why?</summary>I’ve seen many devs find Importing multiple meshes to be way time-consuming. What if I tell you there’s actually a feature that allows you to import those …
Algorithm for checking if a number is a multiple of another - Roblox
2020年4月19日 · Let’s say you want to check if 22 is a multiple of 2, you do. if 22%2 == x then print(x) end x, in this code, is the remainder when you divide 22 by 2, and if there’s no remainder, (if remainder is equal to 0), then 22 is a multiple of 2.